img
Timing a Hill Walk to Avoid Darkness

Timing is part of the swim

An upland tarn is a wonderful objective, but it is not a place where you arrive, sit down, and let the clock stop. You arrive hot, cold, wet, or all three. The wind is usually stronger. The ground is rougher than the map suggests. And darkness on the fells does not arrive politely. It comes early in the shade of a crag, under a thick cloud base, or as a sudden grey dimming that turns a familiar path into a puzzle. If you are walking to swim, the swim is a stage in the day, not a pause in it.

Daylight is more than sunset

Check the sunset time for your date and rough location, but do not treat it as your deadline. In northern Britain, especially from September to March, twilight can be short. On a clear summer evening you might have useful light for 45 minutes after sunset; in winter, under cloud, it can feel dark within 15 to 20 minutes. Hills make it worse. A tarn in a bowl or beneath a steep fell side will lose the sun long before the valley does. Aim to be back on the valley road, or at least on a good track, by sunset. That gives you a natural buffer. Carry a headtorch anyway, even if the forecast is perfect. A twisted ankle or a wrong turn can turn ten minutes into an hour.

Ascent and rough ground

Distance alone is a poor guide. A six-kilometre walk with 600 metres of ascent is a different animal from six kilometres on a valley path. A useful rough formula is to allow one hour for every three kilometres, plus half an hour for every 300 metres of ascent. On good paths, that works for many fit walkers. On tarn ground, it often underestimates. Bog, heather, boulders, scree, and pathless slopes can cut your speed to two kilometres per hour or less. Navigation adds time too: checking map and compass, finding a faint trod, crossing a stream, or waiting for the group to regroup.

So estimate your route in two ways. First, a best-case time using the formula. Second, a realistic time using a slower pace for any rough section. If the tarn is off-path, treat the last kilometre as two. Add a tiredness factor on the return: most people descend faster, but knees, wet rock, and fading light can slow things down. A walk that looks like three hours on paper can easily become five hours in real fell conditions.

The swim itself takes longer than you think

Wild swimming is not just the minutes in the water. At an upland tarn, you need time to find a safe entry, get changed, acclimatise, swim, get out, dry, dress, and warm up. A quick dip might be ten minutes in the water, but the whole stop can be 45 to 60 minutes. In cold water, especially in spring and early summer, your body keeps cooling after you leave. You may feel fine for a few minutes, then begin to shiver. Allow time to put on dry layers, hat, gloves, and a windproof. Have a hot drink and something to eat. If the tarn is exposed and windy, consider swimming before you get too cold, or save it for a calmer day. Never let the swim eat the buffer you need for the walk out.

Work backwards with a generous buffer

Take a real example. Suppose sunset is 18:30. You want to be back at the car by 18:00, not 18:30. The descent will take two hours. The swim stop will take 45 minutes. The ascent will take three hours. That is five hours and 45 minutes of moving and stopping. To be down by 18:00, you need to start at 12:15. Add a 30-minute buffer for weather, a slow group, or a navigation error, and you should be walking by 11:45. If you are not at the tarn by your turnaround time, turn around. The tarn will still be there next week.

This is not over-caution. It is what lets you enjoy the swim. If you are watching the light drain from the sky while you pull on socks, you will not enjoy it. If you know you have an hour in hand, you can float, look at the hills, and take your time.

Weather, group, and the final checks

Rain, mist, and snow all reduce visibility and speed. A forecast that promises a clear afternoon can still deliver a cloud base below the summits. Set a hard turnaround time before you leave, and tell someone your route and expected return. In a group, plan for the slowest walker, not the fastest. The strongest person should carry the emergency shelter and the spare torch. Keep the headtorch in your rucksack, not in the car.

  • Check sunset and last light for your location and date, then aim to be below the skyline by sunset.
  • Estimate distance at two to three kilometres per hour, and add 30 minutes for every 300 metres of ascent.
  • Add extra time for bog, scree, boulders, heather, and poor visibility.
  • Allow 45 to 60 minutes at the tarn for swimming, changing, and warming up.
  • Set a turnaround time and stick to it, even if the water looks perfect.
  • Carry a headtorch, warm layers, emergency shelter, and a hot drink on every upland swim walk.

Do this, and you will walk back in the last of the light, not the dark. You will be tired, cold, and happy, with the tarn still shining in your mind rather than a stressful memory of stumbling down a path you could not see.

Share:
img

Sophie Bramwell

Northern Tarn shares practical, down-to-earth guidance on upland tarns, fell walking and wild swimming in northern britain for readers across the UK.

Related Post

Leave A Comment

Daniel Ogilvie